SafeRivals started in late 2024 — the day Marvel Rivals went live — when four cheat engineers from competitive shooters converged on a single anti-ban project. The brief: build the strictest 14-day undetected cycle in the homebrew scene, charter-bound to MIT, never charge a premium tier. No tiered access, no closed beta, no Discord paywall.
The 1.0 release shipped just the undetected ESP — 1,200 lines of memory-read and renderer code, anchored to the detection rig. By v2.0 we had added the marvel rivals aim script, the marvel rivals dma cheat core, a marvel rivals ahk script pack and the bundled marvel rivals skinchanger. v3.2.0 ships all six modules in a 23 MB archive.
Four core developers from four countries: Berlin, Warsaw, Seoul and Sao Paulo. No corporate sponsor, no premium fork, no telemetry. Every binary reproducible from source under MIT. Releases ship every Friday after the 14-day undetected cycle clears. Our answer to "how to cheat in marvel rivals": anti-ban first, DMA-backed, marvel rivals cheats free forever.